GESTALT PRINCIPLES CHEAT SHEETS BY FIELD

INTERIOR DESIGN

PRINCIPLE INTERIOR DESIGN Bedroom Kitchen / Dining Room Garden / Landscape
Proximity Sofa and chairs grouped closely with coffee table and rug Bed, nightstands, and lamps grouped together Table and chairs grouped together Shrubs and flowers planted close together along a path
Similarity Matching cushions, lamps, and frames Matching pillows, rugs, and curtains Matching plates, glassware, and pendant lights Repeating shapes and colors in flower beds and planters
Continuity Row of shelves or artwork leads the eye to the fireplace Framed photos lead the eye across the wall above the dresser Cabinets and open shelves guide the eye along the wall Winding path guides the eye toward the front door
Closure Round rug partially tucked under sofa implies a complete circle Circular mirror above the bed forms a perceived complete shape Circular rug under table implies a complete shape even if partly hidden Archway or trellis frames the walkway
Figure-Ground Bold armchair pops against a neutral wall Brightly colored chair stands out against neutral walls Bright vase contrasts with neutral countertop Bright bench or sculpture stands out against foliage
Symmetry / Balance Identical chairs flank a console Nightstands on either side of the bed Chairs on either side of table Symmetrical plantings along the path
Visual Hierarchy Bright rug anchors the seating area Bold throw blanket highlights the bed as focal point Patterned table runner draws attention to the table Striking tree or fountain draws attention as focal point

Gestalt Principles in Graphic Design

Principle Layout / Print Typography Branding / Logo Web / Digital
Proximity Related content grouped together in columns or grids Headings and subheadings grouped with related body text Logo elements grouped for cohesion Navigation items grouped logically
Similarity Consistent use of colors, shapes, and patterns Uniform font styles and weights Repeated brand colors or shapes Consistent button styles, icons, and typography
Continuity Lines, arrows, or visual cues guide the eye across the page Text flow directs reading order Logo shapes lead the eye naturally through the design Visual paths guide users through content
Closure Partially cropped images imply complete forms Letterforms or shapes hint at complete patterns Broken shapes imply complete logos Icons partially framed imply whole symbols
Figure-Ground Images or elements pop against background Text contrasted from background for readability Logo stands out from surrounding space Buttons or key UI elements contrast with background
Symmetry / Balance Balanced grid layouts Evenly spaced text blocks Symmetrical logo compositions Balanced UI element placement
Visual Hierarchy Size, color, or contrast emphasizes key content Headings larger than body text to guide reading Primary logo element emphasized Highlighted buttons or banners guide user attention

Gestalt Principles in Illustration

Principle Character / Figures Environment / Background Composition / Scene Color / Texture
Proximity Characters grouped to show relationships Buildings or objects clustered logically Elements placed close to guide narrative flow Similar textures grouped visually
Similarity Uniform costume, silhouette, or features Repeating shapes in architecture or foliage Consistent visual motifs unify scene Repeated color schemes or textures
Continuity Poses lead eye across character group Paths or perspective lines guide viewer Line work or shapes create smooth visual flow Gradients or textures guide eye through composition
Closure Partially drawn limbs suggest full figure Buildings or objects partially cropped imply form Negative space suggests complete shapes Incomplete patterns read as whole
Figure-Ground Main character pops against background Foreground elements contrast with back Focus drawn to primary scene elements Colors or textures separate main forms
Symmetry / Balance Character placement balances scene Buildings or objects mirrored or balanced Elements arranged evenly for harmony Color distribution balances composition
Visual Hierarchy Key character or action emphasized Important elements highlighted via size or contrast Primary scene focal points emphasized Color or texture cues draw viewer’s attention

Gestalt Principles in Game Art

Principle Level / Environment Character / NPC UI / HUD Outdoor / World
Proximity Grouped obstacles or interactive objects form zones NPCs or enemies clustered indicate factions Related buttons/icons grouped Trees, rocks, foliage grouped to form zones or landmarks
Similarity Repeating textures, colors, or shapes unify platforms Similar costume colors/patterns unify teams Consistent fonts, colors, and icon shapes Repeating terrain patterns or props unify areas
Continuity Pathways, roads, rivers guide player’s eye Characters in motion lead visual flow Sequential placement of menu items Rivers, roads, or ridges guide exploration
Closure Partially visible objects suggest hidden areas Partially occluded characters imply full form Overlapping icons imply complete symbols Archways, ruins, or cliff edges suggest structures
Figure-Ground Important items or NPCs pop against background Main character or boss highlighted via contrast Active buttons or notifications stand out Unique props or NPCs stand out against environment
Symmetry / Balance Symmetrical structures or hazards balance level Allies/enemies symmetrically arranged HUD elements symmetrically placed Symmetrical plazas, bridges, or buildings balance space
Visual Hierarchy Lighting, particle effects, or color highlight objectives Glowing weapons, bright armor indicate focal points Bright or animated elements indicate priority Key collectibles, glowing portals, or light beams draw attention

Gestalt Principles in Fashion Design

Principle Garment Design Accessory Coordination Color & Pattern Fashion Presentation / Runway
Proximity Design elements like seams, panels, or pockets grouped together Matching accessories arranged in sets or layered Repeating color blocks in fabric sections Models positioned close to highlight ensembles
Similarity Repeating stitching, trims, or patterns unify the design Accessories with similar materials or shapes Matching color tones or motifs across garment pieces Similar styling or color themes across models
Continuity Seam lines, folds, or patterns guide the eye through the garment Chains, straps, or belts visually lead the viewer Color gradients or prints create smooth visual flow Model movement or lineup directs audience’s eye along collection
Closure Partially visible pattern or cut implies full shape Accessories suggest a complete look even if cropped Broken prints or motifs read as whole patterns Partial poses imply full form of clothing
Figure-Ground Garment contrasts against model or background Accessory stands out against outfit or neutral background Color pops against contrasting elements Runway lighting highlights focal pieces
Symmetry / Balance Balanced sleeve, collar, or panel arrangement Evenly spaced jewelry or accessories Balanced pattern placement across fabric Models arranged symmetrically on runway
Visual Hierarchy Emphasized focal details like collars, buttons, or hems Statement accessory draws attention first Bold patterns or contrasting colors lead eye Runway spotlight or color guides audience focus